Esports is already massively popular with young people. As such, the esports industry is being driven by a demographic of under-35s and their increasing engagement with, and immersion in, the digital world.
Esports is an exciting, massively popular team-based activity that engages a wider demographic of young people, usually under 35's and their increasing engagement with, and immersion in, the digital world compared to other traditional team activities such as sport, music, art or drama.
When done in moderation and as part of a balanced lifestyle, esports is also a beneficial alternative to watching passive media, like TV, or using social media. It has explicit links to computing education, STEAM subjects and the development of business, enterprise, digital and cyber skills. It also promotes character development in the same way that traditional team-based activities do.
Download the BTEC International Level 3 in Esports brochure to learn more.