Summative Project Briefs (SPBs)

Find out more about Summative Project Briefs (SPBs) and access the current briefs.  

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Our Level 1 and 2 qualifications in Digital Applications are assessed via Summative Project Briefs (SPBs) rather than formal examinations. Set by Pearson to assess student attainment, the SPB is not a vehicle for teaching the course.

Teachers should act as 'line managers' for students, monitoring their progress, offering advice, making suggestions for improvement, and so on. If students require additional support and guidance, this must be reflected in the marks they are awarded.

SPBs are subject to controls defining the conditions under which they're taken. These conditions are explained in the SPBs guidance document. 

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How long are SPBs valid for?

A new set of SPBs will be published each September. Each set has a limited lifespan. For example, those issued in September 2014 will be valid for moderation in June 2015, December 2015, June 2016 and December 2016. Students can mix and match SPBs released in different years. 

How are the different SPBs identified?

SPBs are identified by their unit number and the month of release. For example, the DA101 brief published in September 2014 is identified as DA101 SPB0914.

Digital Applications (CiDA/DiDA) (2014) - Level 1

September 2017 - Entry option D

These units are valid for moderation in June 2018, December 2018, June 2019 and December 2019.

This project involves the creation of a website for a new independent cinema called The Screening.

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This project requires the creation of a multimedia record of what the student found to be M.I. (Most Interesting) in the last year.

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This project focuses on designing products to create and promote a new game.

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This project focuses on creating a maze game for an audience of the student’s choice.

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Students are primarily assessed on their ability to use HTML, CSS and JavaScript effectively rather than their ability to create appropriate content for the website.

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September 2016 - Entry option C

These units are valid for moderation for the first time in June 2017, December 2017, June 2018 and December 2018.

Unit 1 - Freewheeling

In this project, students will create a website which encourages children to join a national campaign to cycle to school. 

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Unit 2 - i-Apply

In this project, students will create an i-Apply profile to showcase their talents, ambitions and interests to prospective employers and colleges.

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Unit 3 - Party time

In this project, students will design a set of themed children's party products for a company.

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Unit 4 - Platformer

In this project, students will design, develop, build and test a platform game.

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Unit 5 - Careers Fair

In this project, students will create a website to promote a careers fair at their school.

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September 2015 - Entry option B

These units are valid for moderation for the first time in June 2016, December 2016, June 2017 and December 2017. 

Unit 1 - App Spotlight

In this project, students will create a website which provides review of apps popular amongst young people aged 11 - 13.

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Unit 2 - iPies and Puds

In this project, students will create multimedia products for an interactive eBook, which is a collection of recipes.

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Unit 3 - Fun to read

In this project, students will create products to promote a national reading campaign.

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Unit 4 - Retro

In this project, students will create a classic or retro game similar to a game that was first developed in the 1970s or 1980s.

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Unit 5 - IGPhones

In this project, students will create a website to promote a local phone shop.

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September 2014 - Entry option A

These SPBs are valid for moderation for the first time in June 2015, December 2015, June 2016 and December 2016.

Unit 1: The Road to Fame

In this project, students will create a website to promote a music band.

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Unit 2: Clueless

In this project, students will create multimedia products to promote a fictional general knowledge quiz competition called Clueless.

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Unit 3: Get Fresh

In this project, students will create a set of graphic products to promote a new café.

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Unit 4: Healthy Gaming

In this project, students will create a game to promote healthy eating to 8–11 year olds.

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Unit 5: Snap it!

In this project, students will use their programming skills to create a website to inform the local community about a photography competition.

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Digital Applications (CiDA) (2012) - Level 2

September 2017 - Entry option F

These units are valid for moderation in June 2018, December 2018, June 2019 and December 2019.

This project requires the creation of a series of multimedia products for an online action brochure for a fictitious adventure holiday company called Splash Out Holidays.

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The emphasis of the CiDA/DiDA specification is ‘creative computing’. It is therefore vital that students take the chosen or specified audience and purpose into account when designing and creating products.

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Students should carry out considerable research into existing products to help generate ideas for the moodboard, for developing their game and promo, and for creating the game review at the end. Students should be encouraged to research a variety of digital games and games review resources.

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September 2016 - Entry option E

These units are valid for moderation for the first time in June 2017, December 2017, June 2018 and December 2018. 

Unit 2: Rave and Rant

In this project, students will create an upload for an online forum for young people that is engaging, interactive and promotes discussion.

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Eat, drink and be healthy!

In this project, students will create graphic products to encourage pupils to eat and drink healthily.

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Unit 4: Past, Present or Future

In this project, students will create an original game based on one of three police/detective stories.

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September 2015 - Entry option D

These units are valid for moderation for the first time in June 2016, December 2016, June 2017 and December 2017. 

Unit 2: Clueless II

In this project, students will create a multimedia prototype for a fictitious online quiz called Clueless II.

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Unit 3: Second Nature

This project focuses on a popular children's TV show 'Second Nature'. In this project, students will create a set of graphic products for an activity kit.

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Unit 4: Future Worlds

In this project, students will create an original game based on one of three futuristic/sci-fi stories.

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September 2014 - Entry option C

These units are valid for moderation for the first time in June 2015, December 2015, June 2016 and December 2016.

Unit 2: Spellbound

In this project, students will create a multimedia learning project to help with literacy, including a broadcast featuring a headline story on youth achievement.

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Unit 3: What's the Attraction?

In this project, students will design a set of graphic products for the opening of a new attraction in a theme park. 

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Unit 4: Play and Learn

In this project, students will create an original interactive game for children between the ages of 4 and 11.

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Archived/Expired SPBs

These units are valid for moderation for the first time in June 2014, December 2014, June 2015 and December 2015. 

Unit 2 - Creative multimedia

Unit 2: In the News

In this project, students will create a multimedia broadcast featuring a headline story on youth achievement. 

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Unit 3 - Artwork and imaging

Unit 3: Heroes and Villains

In this project, students will design a set of graphic products for a game, including characters, trading cards and a digital poster.

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Unit 4 - Game making

Unit 4: Changing Worlds

In this project, students will create an original game based on 1 of 3 stories. They must also produce a promotional product (promo) for the game.

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These units are valid for moderation for the first time in December 2013 and after that in June 2014 and December 2014.  

Unit 2 - Creative multimedia

Unit 2: One World

In this project, students will create a multimedia showcase about their own community. The showcase includes a splash screen, a navigation screen, a short movie clip and an animation.

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Unit 3 - Artwork and imaging

Unit 3: Winners Take All

In this project, students will create a set of graphic products for a competition of their choice, including trophies, an item of clothing, a gift bag and a digital advert. 

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Unit 4 - Game making

Unit 4: On a Mission

In this project, students will create an original game based on 1 of 3 back stories.

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